DescriptionThe King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the...
DescriptionThe Secret Name is the first Mythos Pack in The Circle Undone cycle.Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of...
DescriptionReverse an eldritch ritual and save the Earth from the Ancient Ones in Arkham Horror: Final Hour! In this cooperative, fast-paced board game for one to four players, you arrived too late...
DescriptionSomething out of this world is coming to Arkham in The Blob That Ate Everything Scenario Pack for Arkham Horror: The Card Game! This standalone adventure, which first premiered at Gen Co...
Description:Search your deck for up to one {Music} character, reveal it to your opponent, and put it into your hand. Shuffle your deck afterwards.
Rarity / #: Common / PD/S22-E021 C
Level: 1
Cos...
Description:[COUNTER] If you do not have a {Music} character, this card cannot be played from hand. Choose one of your characters, and that character gets +4000 power until end of turn.
Rarity / #...
Description:If you do not have a {Music} character, this card cannot be played from hand. Search your deck for up to two {Music} characters, reveal them to your opponent, and put them into your han...
Description:Choose up to two characters in your waiting room, and return them to your hand.
Rarity / #: Common / PD/S22-E071 C
Level: 2
Cost: 2
Soul: 2
Card Type: Event
Color: Red
Description:Brainstorm Reveal three cards from the top of your deck, and put them into your waiting room. If there is a climax among those cards, draw a card. If not, draw two cards.
Rarity / #: C...
Accurately shaped, soft polypropylene deck box for the protection and archival safe storage of more than 100 standard-sized cards (e.g. Magic the Gathering™, Pokemon™ and others) double-sleeved. Op...
Designed to hold up to 100 double-sleeved cards*
Sideloading: cards are stored horizontally
Completely removable cover. Allows Mix & Match customization
Easy access for effortless removal of y...
Accurately shaped, soft polypropylene deck box for the protection and archival safe storage of more than 80 standard-sized cards (e.g. Magic the Gathering™, Pokemon™ and others) double-sleeved. Opt...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '