Dynasty is an expansion booster set that takes you inside the Imperial Palace of Volcor. Play as the Emperor and defend your Dynasty against the rebellious uprising sweeping the land.
Dynasty is d...
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the insid...
KEY PRODUCT FEATURES
18 The Brothers’ War Jumpstart Boosters—20 Magic cards per booster
2 Traditional Foil Land cards in every pack
2 Rare cards in every pack—including 1 card from a pool of R...
The Brothers’ War Commander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack, 1 foil-etched D...
KEY PRODUCT FEATURES
30 The Brothers’ War Set Boosters—the best MTG boosters to open just for fun
12 Magic: The Gathering cards per booster
1–5 cards of rarity Rare or higher in every pack
Tr...
12 The Brothers’ War MTG Collector Boosters
15 Magic cards + 1 foil token in each booster
10–11 Traditional Foil cards in every pack
1 special Mythic Rare + 5 cards of rarity Rare or h...
36 The Brothers’ War MTG Draft Boosters—the best boosters for drafting The Brothers’ War
15 Magic cards per booster
At least 1 card of rarity Rare or higher in every pack
1 Traditional...
A brand new competitive card game from Bandai!0 1. 4 Card Colors with 2 or more different decks to build! A new gameplay experience! 2. Holographic versions of all cards! 3. Beautifully illustrated...
This is the main starter deck for SuperfightSuperfight is a hilarious card game based on fights between characters with superpowers and super problems.The game consists of two decks:One deck contai...
Blue Deck 2 adds 100 more location cards to Superfight. Use these cards to take your fights to all kinds of crazy new places, like a hot air balloon, the Batcave, or a shark-infested swimming pool.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '