When Squall enters the field, choose 1 Character. If your opponent has 2 cards or less in his/her hand, dull it.
Damage 2 — When Squall enters the field, choose 1 Character. Dull it and Freeze it.
Damage 5 — When Squall enters the field, choose 1 Forward. If it is dull, deal it 8000 damage.
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